OpenGL Volumizer 2.7 Reference Pages
| vzParameterClipTexture ( | const int dataDimensions[3], vzTextureType dataType, vzExternalTextureFormat externalFormat, vzInternalTextureFormat internalFormat=VZ_DEFAULT_INTERNAL_FORMAT); |
| void setCenterOfInterest ( | const int coi[3]); |
| void setRoamingWindowSize ( | const int dimensions[3]); |
| void setRegionDirty ( | const int offset[3], const int level, const int dimensions[3]); |
| void setDataLoaderCB ( | const vzDataLoaderCB loaderCB, void* userData); |
| void setMaxThreads ( | const int numThreads); |
| void setPhysicalMemorySize ( | const unsigned long maxMemorySize); |
| void setBrickDimensions ( | const int dims[3]); |
| void setGeometryROI ( | const double geometryROI[6]); |
| void getDataDimensions ( | int dim[3]); |
| void getGeometryROI ( | double geometryROI[6]); |
| int getNumLevels ( | ); |
| void getBrickDimensions ( | int dim[3]); |
| vzTextureType getDataType ( | ); |
| vzExternalTextureFormat getDataFormat ( | ); |
| vzInternalTextureFormat getInternalTextureFormat ( | ); |
| void getCenterOfInterest ( | int coi[3]); |
| void getRoamingWindowSize ( | int dimensions[3]); |
| void getDataLoaderCB ( | vzDataLoaderCB& loaderCB, void*& userData); |
| unsigned long getPhysicalMemorySize ( | ); |
| virtual ~vzParameterClipTexture ( | ); |
| vzParameterClipTexture ( | const int dataDimensions[3], vzTextureType dataType, vzExternalTextureFormat externalFormat, vzInternalTextureFormat internalFormat=VZ_DEFAULT_INTERNAL_FORMAT); |
| virtual ~vzParameterClipTexture ( | ); |
| void getBrickDimensions ( | int dim[3]); |
| void getCenterOfInterest ( | int coi[3]); |
| void getDataDimensions ( | int dim[3]); |
| vzExternalTextureFormat getDataFormat ( | ); |
| void getDataLoaderCB ( | vzDataLoaderCB& loaderCB, void*& userData); |
| vzTextureType getDataType ( | ); |
| void getGeometryROI ( | double geometryROI[6]); |
| vzInternalTextureFormat getInternalTextureFormat ( | ); |
| int getNumLevels ( | ); |
| unsigned long getPhysicalMemorySize ( | ); |
| void getRoamingWindowSize ( | int dimensions[3]); |
| void setBrickDimensions ( | const int dims[3]); |
| void setCenterOfInterest ( | const int coi[3]); |
| void setDataLoaderCB ( | const vzDataLoaderCB loaderCB, void* userData); |
typedef bool (*vzDataLoaderCB)(const int offset[3], const int level, const int dim[3], void *data, void *userData);
void loadDataCB(int offset[3], int level, int dimensions[3], void *data, void *userData) {
IFLLoader *loader = ((ClipLoaders **)userData)->getLoaderForLevel(level);
loader->loadBrick(data, offset, dimensions);
}
| void setGeometryROI ( | const double geometryROI[6]); |
| void setMaxThreads ( | const int numThreads); |
| void setPhysicalMemorySize ( | const unsigned long maxMemorySize); |
| void setRegionDirty ( | const int offset[3], const int level, const int dimensions[3]); |
| void setRoamingWindowSize ( | const int dimensions[3]); |