OpenGL Volumizer 2.7 Reference Pages
NAME
vzTMLUTShader
-
Shader for volume rendering 3D textures with lookup tables applied.
INHERITS FROM
vzShader
HEADER FILE
#include <Volumizer2/TMLUTShader.h>
PUBLIC METHOD SUMMARY
vzTMLUTShader
(
);
PROTECTED METHOD SUMMARY
virtual
~vzTMLUTShader
(
);
CLASS DESCRIPTION
The
vzTMLUTShader
is a built-in shader to be used with the
vzTMRenderAction
. The LUT shader provides the ability to interactively modify a texture lookup table, which controls the mapping from texture values to colors and transparencies.
PARAMETERS
The shader makes use of two parameters:
Name - "volume", type -
vzParameterVolumeTexture
Name - "lookup_table", type
vzParameterLookupTable
METHOD DESCRIPTIONS
vzTMLUTShader()
vzTMLUTShader (
);
Constructor.
~vzTMLUTShader()
virtual ~vzTMLUTShader (
);
Destructor.
SEE ALSO
vzParameterLookupTable
,
vzParameterVolumeTexture
,
vzShader
,
vzTMRenderAction
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