OpenGL Volumizer 2.7 Reference Pages


NAME
vzTMLUTShader - Shader for volume rendering 3D textures with lookup tables applied.

INHERITS FROM
vzShader

HEADER FILE
#include <Volumizer2/TMLUTShader.h>

PUBLIC METHOD SUMMARY
vzTMLUTShader (  );

PROTECTED METHOD SUMMARY
virtual ~vzTMLUTShader (  );

CLASS DESCRIPTION
The vzTMLUTShader is a built-in shader to be used with the vzTMRenderAction. The LUT shader provides the ability to interactively modify a texture lookup table, which controls the mapping from texture values to colors and transparencies.

PARAMETERS
The shader makes use of two parameters:


METHOD DESCRIPTIONS

   vzTMLUTShader()
vzTMLUTShader (  );

Constructor.

   ~vzTMLUTShader()
virtual ~vzTMLUTShader (  );

Destructor.

SEE ALSO
vzParameterLookupTable, vzParameterVolumeTexture, vzShader, vzTMRenderAction

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