OpenGL Volumizer 2.7 Reference Pages


NAME
vzTMSimpleShader - Simple shader for volume rendering of 3D textures.

INHERITS FROM
vzShader

HEADER FILE
#include <Volumizer2/TMSimpleShader.h>

PUBLIC METHOD SUMMARY
vzTMSimpleShader (  );

PROTECTED METHOD SUMMARY
virtual ~vzTMSimpleShader (  );

CLASS DESCRIPTION
The vzTMSimpleShader is a built-in shader to be used with the vzTMRenderAction. The volume is rendered using 3D texture mapping with the given "volume" texture as the currently bound texture.

PARAMETERS
The shader uses a single parameter:


METHOD DESCRIPTIONS

   vzTMSimpleShader()
vzTMSimpleShader (  );

Constructor.

   ~vzTMSimpleShader()
virtual ~vzTMSimpleShader (  );

Destructor.

SEE ALSO
vzParameterVolumeTexture, vzShader, vzTMRenderAction

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