List of Tables
| Table of Contents | List of Figures | List of Examples | List of Tables |
- Table 1-1. Routines that Modify libpr Object Reference Counts
- Table 2-1. Attributes in the Share Mask of a Channel Group
- Table 3-1. OpenGL Performer Node Types
- Table 3-2. pfGroup Functions
- Table 3-3. pfDCS Transformations
- Table 3-4. pfFCS Functions
- Table 3-5. pfSequence Functions
- Table 3-6. pfLOD Functions
- Table 3-7. pfLayer Functions
- Table 3-8. pfGeode Functions
- Table 3-9. pfText Functions
- Table 3-10. pfBillboard Functions
- Table 3-11. pfPartition Functions
- Table 4-1. Traversal Attributes for the Major Traversals
- Table 4-2. Cull Callback Return Values
- Table 4-3. Intersection-Query Token Names
- Table 4-4. Database Classes and Corresponding Node Masks
- Table 4-5. Representing Traversal Mask Values
- Table 4-6. Possible Traversal Results
- Table 5-1. Frame Control Functions
- Table 5-2. LOD Transition Zones
- Table 5-3. Multiprocessing Models
- Table 5-4. Trigger Routines and Associated Processes
- Table 6-1. pfEarthSky Routines
- Table 6-2. pfEarthSky Attributes
- Table 6-3. pfVolFog Routines
- Table 6-4. pfVolFog Attributes
- Table 6-5. pfVolFog Flags
- Table 7-1. Database-Importer Source Directories
- Table 7-2. libpfdu Database Converter Functions
- Table 7-3. Loader Name Composition
- Table 7-4. libpfdu Database Converter Management Functions
- Table 7-5. pfdBuilder Modes and Attributes
- Table 7-6. Supported Database Formats
- Table 7-7. Geometric Definitions in LSA Files
- Table 7-8. Object Tokens in the SGO Format
- Table 7-9. Mesh Control Tokens in the SGO Format
- Table 7-10. OpenGL Performer Pseudo Loaders
- Table 8-1. pfGeoSet Routines
- Table 8-2. Geometry Primitives
- Table 8-3. pfGeoSet PACKED_ATTR Formats
- Table 8-4. Attribute Bindings
- Table 8-5. pfFont Routines
- Table 8-6. pfString Routines
- Table 9-1. pfGeoState Mode Tokens
- Table 9-2. pfTransparency Tokens
- Table 9-3. pfGeoState Value Tokens
- Table 9-4. Enable and Disable Tokens
- Table 9-5. Rendering Attribute Tokens
- Table 9-6. Texture Image Sources
- Table 9-7. Texture Load Modes
- Table 9-8. Texture Generation Modes
- Table 9-9. pfFog Tokens
- Table 9-10. pfHlightMode() Tokens
- Table 9-11. Matrix Manipulation Routines
- Table 9-12. pfSprite Rotation Modes
- Table 9-13. pfGeoState Routines
- Table 10-1. Draw-Geometry Pass Attributes
- Table 10-2. Draw-Quad Pass Attributes
- Table 10-3. Copy-Pixels Pass Modes
- Table 10-4. Copy-Pixels Pass Attributes
- Table 10-5. Accumulation-Pass Operation
- Table 10-6. Accumulation-Pass Attributes
- Table 10-7. Per-Pass Data
- Table 10-8. Pass Types and Valid Attributes
- Table 11-1. pfPipeWindow Functions That Do Not Propagate
- Table 12-1. Tiling Algorithms
- Table 12-2. Image Cache Configuration File Fields
- Table 12-3. Image Tile Filename Tokens
- Table 12-4. Cliptexture Configuration File Fields
- Table 12-5. Parameter Tokens
- Table 12-6. Image Tile Filename Tokens
- Table 13-1. pfWinType() Tokens
- Table 13-2. pfWinFBConfigAttrs() Tokens
- Table 13-3. Window System Types
- Table 13-4. pfWinMode() Tokens
- Table 14-1. pfPWinType Tokens
- Table 14-2. Processes From Which to Call Main pfPipeWindow Functions
- Table 15-1. Thread Information
- Table 15-2. Default Input and Output Ranges
- Table 15-3. pfVClock Routines
- Table 15-4. Memory Allocation Routines
- Table 15-5. pfNotify Routines
- Table 15-6. Error Notification Levels
- Table 15-7. pfFilePath Routines
- Table 16-1. pfEngine Types
- Table 17-1. Fields in the Triangle Data Structure
- Table 18-1. Raster Versus Calligraphic Displays
- Table 19-1. Routines
for 3-Vectors
- Table 19-2. Routines
for 4x4 Matrices
- Table 19-3. Routine
s for Quaternions
- Table 19-4. Matrix Stack Routines
- Table 19-5. Routines to Create Bounding Volumes
- Table 19-6. Routines to Extend Bounding Volumes
- Table 19-7. Routines to Transform Bounding Volumes
- Table 19-8. Testing Points for Inclusion in a Bounding Volume
- Table 19-9. Testing Volume Intersections
- Table 19-10. Intersection Results
- Table 19-11. Available Intersection Tests
- Table 19-12. Discriminator Return Values
- Table 22-1. Corresponding Routines in the C and C++ API
- Table 22-2. Header Files for libpf Scene Graph Node Classes
- Table 22-3. Header Files for Other libpf Classes
- Table 22-4. Header Files for libpr Graphics Classes
- Table 22-5. Header Files for Other libpr Classes
- Table 22-6. Data and Functions Provided by User Subclasses