# defaults |
0|Programming on Silicon Graphics® Systems: An Overview|sgi_html/index.html
1|Front Matter|sgi_html/front.html
1|About This Guide|sgi_html/pr01.html
2|What This Guide Contains|sgi_html/pr01.html#id5364543
2|What You Should Know Before Reading This Guide|sgi_html/pr01.html#id5361143
1|Chapter 1. The IRIX Operating System|sgi_html/ch01.html
2|About the IRIX Operating System|sgi_html/ch01.html#id5361197
3|Standards Compliance|sgi_html/ch01.html#id5361210
3|Internationalization|sgi_html/ch01.html#id5364707
3|Networking|sgi_html/ch01.html#id5362566
3|X Window System|sgi_html/ch01.html#id5362747
2|Silicon Graphics Extras|sgi_html/ch01.html#id5362794
3|Fast 3D Graphics|sgi_html/ch01.html#id5362851
3|Parallel Programming|sgi_html/ch01.html#id5362956
3|Real-Time Enhancements|sgi_html/ch01.html#id5363070
3|High-Performance I/O|sgi_html/ch01.html#id5363117
3|Indigo Magic Environment|sgi_html/ch01.html#id5363325
2|Device Drivers|sgi_html/ch01.html#id5363387
2|Writing an Application Program|sgi_html/ch01.html#id5363605
1|Chapter 2. IRIX Developer Documentation|sgi_html/ch02.html
2|A Documentation Roadmap|sgi_html/ch02.html#id5363954
2|The IRIS Developer's Option|sgi_html/ch02.html#id5364016
2|An Annotated List of Manuals|sgi_html/ch02.html#id5435724
3|Operating System Level Documentation|sgi_html/ch02.html#id5435735
3|Compilers|sgi_html/ch02.html#id5435965
3|User Interface Tools|sgi_html/ch02.html#id5436462
3|Software Development Tools|sgi_html/ch02.html#id5436871
3|Application Libraries|sgi_html/ch02.html#id5437499
1|Chapter 3. Compilers|sgi_html/ch03.html
2|C and C++|sgi_html/ch03.html#id5438209
2|Fortran 77|sgi_html/ch03.html#id5438306
2|The Parallelizing Compilers|sgi_html/ch03.html#id5438325
3|Power C|sgi_html/ch03.html#id5438339
3|Power Fortran Accelerator|sgi_html/ch03.html#id5438516
2|Pascal|sgi_html/ch03.html#id5438610
2|Ada|sgi_html/ch03.html#id5438691
1|Chapter 4. User Interface Tools|sgi_html/ch04.html
2|X Window System|sgi_html/ch04.html#id5438786
3|Xlib and Xt|sgi_html/ch04.html#id5438918
3|4Dwm|sgi_html/ch04.html#id5439048
2|User Interface Toolkits|sgi_html/ch04.html#id5439146
3|OSF/Motif and IRIS IM|sgi_html/ch04.html#id5439182
3|IRIS ViewKit|sgi_html/ch04.html#id5439276
2|Indigo Magic Desktop Integration|sgi_html/ch04.html#id5439485
3|Learning About Silicon Graphics User Interface Style|sgi_html/ch04.html#id5439508
3|Integrating Your Application Into the Desktop|sgi_html/ch04.html#id5439591
4|Achieving the Indigo Magic Look and Feel|sgi_html/ch04.html#id5439632
4|Creating Desktop Icons|sgi_html/ch04.html#id5439759
4|Packaging Your Application for Installation|sgi_html/ch04.html#id5439830
1|Chapter 5. Software Development Tools|sgi_html/ch05.html
2|Creating Executable Files|sgi_html/ch05.html#id5439924
3|Compiler Drivers|sgi_html/ch05.html#id5439940
3|Object Files and Dynamic Linking|sgi_html/ch05.html#id5440201
2|IRIX Tools for Debugging and Tuning Your Program|sgi_html/ch05.html#id5440328
3|Debugging Tool|sgi_html/ch05.html#id5440348
3|Tools for Object File Query and Manipulation|sgi_html/ch05.html#id5440470
3|Performance Tuning Tools|sgi_html/ch05.html#id5440689
4|Using prof and pixie|sgi_html/ch05.html#id5440874
4|par|sgi_html/ch05.html#id5441112
4|cord|sgi_html/ch05.html#id5441140
4|xscope|sgi_html/ch05.html#id5441234
2|The CASEVision Programming Tools|sgi_html/ch05.html#id5441260
3|The CASEVision Environment|sgi_html/ch05.html#id5441350
3|CASEVision/WorkShop|sgi_html/ch05.html#id5441437
4|The WorkShop Debugger|sgi_html/ch05.html#id5441552
4|The WorkShop Static Analyzer|sgi_html/ch05.html#id5441589
4|The Performance Analyzer|sgi_html/ch05.html#id5441609
4|WorkShop Tester|sgi_html/ch05.html#id5441626
4|WorkShop/Build Manager|sgi_html/ch05.html#id5441642
3|CASEVision/WorkShop MegaDev|sgi_html/ch05.html#id5441710
3|CASEVision/WorkShop Pro MPF|sgi_html/ch05.html#id5441742
2|Version Control and Configuration Management|sgi_html/ch05.html#id5441792
3|CASEVision/Tracker|sgi_html/ch05.html#id5441845
3|CASEVision/ClearCase|sgi_html/ch05.html#id5441887
1|Chapter 6. Application Libraries|sgi_html/ch06.html
2|Graphics Libraries|sgi_html/ch06.html#id5442004
3|OpenGL|sgi_html/ch06.html#id5442051
3|Open Inventor|sgi_html/ch06.html#id5442348
4|Open Inventor Toolkit|sgi_html/ch06.html#id5442436
4|Component Library|sgi_html/ch06.html#id5442543
4|3D Interchange File Format|sgi_html/ch06.html#id5442559
3|IRIS Graphics Library|sgi_html/ch06.html#id5442574
3|IRIS Performer|sgi_html/ch06.html#id5442714
2|ImageVision Library|sgi_html/ch06.html#id5443104
2|IRIS Digital Media Development Environment|sgi_html/ch06.html#id5443475
3|IRIS Digital Media Libraries|sgi_html/ch06.html#id5443485
4|Digital Audio Libraries|sgi_html/ch06.html#id5443549
4|MIDI library|sgi_html/ch06.html#id5443803
4|Video Library|sgi_html/ch06.html#id5443818
4|Compression Library|sgi_html/ch06.html#id5443837
4|Movie Library|sgi_html/ch06.html#id5443863
3|Digital Media Tools|sgi_html/ch06.html#id5443901
2|Printer/Scanner Management|sgi_html/ch06.html#id5444190
1|Index|sgi_html/ix01.html
# figures |
2|Figure 1. Building an Application with Silicon Graphics Software|sgi_html/pr01.html#id5364526
3|Figure 1-1. Driver Position in the Kernel|sgi_html/ch01.html#id5363436
3|Figure 1-2. Component Hierarchy of an IRIX Application Program|sgi_html/ch01.html#id5363738
3|Figure 2-1. Documentation for Developers|sgi_html/ch02.html#id5363978
4|Figure 3-1. Using Power C to Produce a Parallelized Program|sgi_html/ch03.html#id5438454
4|Figure 3-2. Using PFA to Produce a Parallelized Program|sgi_html/ch03.html#id5438556
4|Figure 4-1. Hierarchy of User Interface Toolkits|sgi_html/ch04.html#id5439220
4|Figure 4-2. IRIS ViewKit in the Developer Environment|sgi_html/ch04.html#id5439319
4|Figure 4-3. A Portion of the IRIS ViewKit Class Hierarchy|sgi_html/ch04.html#id5439374
5|Figure 5-1. Using prof to Obtain pc Sampling Information|sgi_html/ch05.html#id5440982
5|Figure 5-2. Using pixie to Collect Basic Block Counts|sgi_html/ch05.html#id5441041
5|Figure 5-3. Using cord to Rearrange Procedures|sgi_html/ch05.html#id5441173
4|Figure 5-4. An Example of a CASEVision User Interface|sgi_html/ch05.html#id5441506
4|Figure 6-1. Using the Lighting Feature of OpenGL|sgi_html/ch06.html#id5442213
4|Figure 6-2. Using the Texture-Mapping Feature of OpenGL|sgi_html/ch06.html#id5442241
4|Figure 6-3. A Scene Created by Open Inventor|sgi_html/ch06.html#id5442381
4|Figure 6-4. Open Inventor Architecture|sgi_html/ch06.html#id5442420
4|Figure 6-5. IRIS GL in the Developer Environment|sgi_html/ch06.html#id5442685
4|Figure 6-6. IRIS Performer Library Hierarchy|sgi_html/ch06.html#id5442866
3|Figure 6-7. A Display Created by ImageVision Library|sgi_html/ch06.html#id5443230
3|Figure 6-8. Using the ImageVision Library to Transform an Image|sgi_html/ch06.html#id5443286
3|Figure 6-9. A Simple ImageVision Library Application|sgi_html/ch06.html#id5443318
3|Figure 6-10. Architecture of an ImageVision Library Application|sgi_html/ch06.html#id5443359
5|Figure 6-11. Interaction of Digital Audio System Components|sgi_html/ch06.html#id5443785
3|Figure 6-12. Interface to the Spooling System|sgi_html/ch06.html#id5444411
# tables |
4|Table 1-1. IRIX-Supported Internationalization Features|sgi_html/ch01.html#id5364738
4|Table 2-1. Operating System Level Manuals|sgi_html/ch02.html#id5435751
4|Table 2-2. Compiler Manuals|sgi_html/ch02.html#id5435986
4|Table 2-3. Documentation About User Interface Tools|sgi_html/ch02.html#id5436483
4|Table 2-4. Software Development Tools Manuals|sgi_html/ch02.html#id5436922
4|Table 2-5. Application Libraries Manuals|sgi_html/ch02.html#id5437541
4|Table 5-1. Compiler Drivers and Source Languages|sgi_html/ch05.html#id5439978
4|Table 5-2. Summary of Performance Tuning Tools|sgi_html/ch05.html#id5440717
4|Table 6-1. Database Formats Supported by Performer|sgi_html/ch06.html#id5442946
5|Table 6-2. Digital Audio Libraries|sgi_html/ch06.html#id5443569
4|Table 6-3. Digital Media Tools|sgi_html/ch06.html#id5443924
# examples |
# procedures |
# helpids |

